Zozoom - SOK Commodore 64 game

Title: Zozoom: A Surprisingly Unique Adventure

Zozoom is a game that pleasantly surprised me with its unique take on gameplay. While it may not be perfect, it offers some refreshing elements that deserve recognition. Let's dive into the details of what makes Zozoom a distinctive experience.

Graphics (7/10): Zozoom's graphics, while not groundbreaking, have a certain charm to them. As I progressed through the game, I noticed a few glitches, which, strangely enough, added an unexpected layer of excitement to the overall experience. It's as if the game itself was trying to keep me on my toes.

Sound (6/10): While the sound in Zozoom is minimal, it serves its purpose by providing basic spot effects for making moves. It may not be a symphony, but it adds just enough auditory feedback to enhance the gameplay.

Gameplay (8/10): The heart of Zozoom lies in its gameplay. Drawing inspiration from traditional board games like draughts, it offers a unique twist where players must jump over pieces to capture them. The goal is to capture all your opponents' pieces, and this simple yet engaging mechanic kept me hooked. Even on easy mode, the computer opponent posed a good challenge, providing a sense of accomplishment when I managed to outmaneuver it.

Enjoyment (7/10): Zozoom may not have stunning graphics or a symphony of sound, but it makes up for it with its distinctive gameplay. The glitches in the graphics added an unexpected thrill, and the strategic depth of the game kept me entertained.

In conclusion, Zozoom may not be the flashiest game on the Commodore 64, but it's certainly one of the more unique experiences. Its blend of traditional board game mechanics with a modern twist creates an engaging and enjoyable gameplay experience. If you're looking for something different and don't mind a few graphical quirks, give Zozoom a try; you might find yourself pleasantly surprised.


Game category: Commodore 64 games

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