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Zig Zag (1987 Video Game)
Overview: Zig Zag is a shoot 'em up video game created by Zig Zag Software and published by Mirrorsoft for the Commodore 64 in 1987. It was designed by Antony Crowther. The game was later released in North America by Spectrum Holobyte in 1988 as part of their International Series brand.
Gameplay: In Zig Zag, players take control of a spaceship with the objective of collecting eight crystal fragments concealed within a maze. While navigating the maze, players must shoot down enemy aliens and solve puzzles. The game employs an isometric viewpoint, giving it a unique perspective. Zig Zag has drawn comparisons to Sega's Zaxxon due to its gameplay style.
Reception: Zig Zag garnered positive reviews from various publications:
In general, Zig Zag was well-received for its creativity and gameplay mechanics, with reviewers appreciating its originality and innovative approach.
Game category: Commodore 64 games
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