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Windwalker, the sequel to Moebius, combines elements of role-playing with side-scrolling beat 'em up gameplay. Together with Moebius, you embark on a quest to learn and master martial arts.
Throughout your journey, you will encounter hostile characters like thieves, guards, and assassins whom you must defeat in real time using a variety of combat moves like cartwheels and flying kicks. You can choose to engage in continuous battles or take short breaks to regroup and strategize.
The game's role-playing aspects differ from traditional top-down views like Ultima, instead opting for a pseudo-3D system. Magic disciplines such as Deism and Shamanism play a key role in the game, and magical vehicles can help you navigate the 100 diverse landscapes more efficiently, although much of the travel is done on foot. The game's universe is alive with characters like villagers and giant beetles going about their business in a realistic day/night cycle and changing weather patterns.
Game category: Amiga games
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