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Turok 3 shadow of oblivion Gameboy game

Turok 3: Shadow of Oblivion is an action video game developed by Bit Managers and published by Acclaim Entertainment for the Game Boy Color handheld console in 2000. Released alongside its Nintendo 64 counterpart, it features a distinct storyline within the same universe.

Gameplay: Presented from a top-down perspective, players control Turok through various levels, eliminating enemies with different weapons. Some levels require finding keys to access locked areas, while others involve controlling vehicles to destroy structures. The game employs a password system to save progress.

Development: Developed by Bit Managers and published by Acclaim Entertainment, Turok 3: Shadow of Oblivion utilizes the same engine as Bit Manager's previous Turok game, Turok: Rage Wars, enabling multidirectional scrolling. The music was composed by Alberto Jose González, known for his work on previous Game Boy Color Turok games.

Reception: Turok 3: Shadow of Oblivion received generally favorable reviews. IGN hailed it as the best Turok game on the Game Boy Color, praising its smooth animations, responsive controls, and old-school design. Nintendo Acción highlighted its variety of environments and non-stop action. However, Planet Game Boy magazine offered a mixed review, praising vehicular sections but criticizing on-foot action as unexciting. GameSpot's Frank Provo praised its balanced gameplay, stating that it delivers the bloodshed and mayhem fans crave. Nintendo Power criticized its lack of challenge and short length, noting it can be completed in just one hour.


Game category: Gameboy games

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