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Motoracer Advance (USA) (En,Fr,De,Es,It) Gameboy Advance game

Moto Racer Advance is a motocross racing game developed by Adeline Software International and Delphine Software International, and published by Ubisoft for the Game Boy Advance. Released on October 4, 2002, in Europe and December 4, 2002, in North America, it marks the final project for Adeline Software and the last involvement of Delphine Software. As part of the Moto Racer series, the game received acclaim for its graphics and gameplay.

Gameplay Overview

Moto Racer Advance offers three distinct styles of racing: Grand Prix (GP), Motocross, and Traffic.

  • Grand Prix (GP): These races occur on paved tracks in various global locations such as San Francisco and Russia, demanding precise braking around corners.
  • Motocross: Set on off-road terrain with numerous jumps and obstacles, this mode emphasizes mastering powersliding.
  • Traffic: A hybrid of GP and Motocross, featuring mixed pavement and off-road tracks with additional obstacles like traffic.

The game includes three modes: Championship, Progression, and Single Race. Progression is the main mode, where players advance through a series of races to unlock new bikes and tracks. The game supports multiplayer through a link cable for up to four players, provided each has a copy of the game.

Technical Achievement

Developed from the ground up for the Game Boy Advance, Moto Racer Advance utilizes a sophisticated graphics engine that manipulates 2D sprites and backgrounds to simulate 3D effects. This approach allows for smooth, fast-paced gameplay with impressive draw distances and fluid track designs. Despite the lack of polygonal models, the game achieves a remarkable visual presentation, praised for its high draw distance and smooth frame rate.

Critical Reception

Moto Racer Advance received high praise from critics, earning scores of 86/100 on Metacritic and 83% on GameRankings. IGN's Craig Harris highlighted it as one of the top racing games of 2002, lauding its graphical quality and satisfying gameplay. The Sydney Morning Herald and GameSpy also praised the game's minimalist graphics and realistic physics. However, the sound design received mixed reviews, with some critics noting the less impressive audio effects of the Motocross bikes.

Awards and Recognition

At the 2002 Electronic Entertainment Expo (E3), Moto Racer Advance won IGN awards for "Best Graphics" and "Best Racing Game" among portable games. It was noted for its advanced graphics engine and ambitious design tailored specifically for the Game Boy Advance. The game also received Editors' Choice Awards from IGN, GamePro, and GameSpy.

Verdict

Moto Racer Advance stands out for its technical prowess and engaging gameplay. It provides a substantial amount of content to unlock and explore, making it a highly recommended title for racing game enthusiasts. Despite not aiming for realism, its arcade-style racing delivers a fun and immersive experience, solidifying its place as one of the standout Game Boy Advance titles of 2002.


Game category: Gameboy Advance games

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