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Dragon Warrior I & II Gameboy game

Dragon Warrior I & II is an upgraded compilation of the two mentioned games. Not long after Enix released Dragon Quest V for the Super Famicom, they decided to blow the dust off of the first two games from the series and give them a face lift. Not only did they boost the graphics from the original 8-bit art to a more polished 16-bit look, they addressed several issues surrounding level balance and pacing.

Its original version debuted in Japan for the Super Famicom on December 13, 1993. Following the success of Dragon Quest V, Enix saw an opportunity to revitalize the earlier entries in the series. Several years later, Enix once again decided to release the first two games as a package for the Game Boy Color, allowing a younger generation of players to experience the series from the beginning. Since the GBC was not as graphically sophisticated as the Super Famicom, the graphics slid down in quality a bit, but was more in keeping with the evolved style of the Dragon Warrior series than the original NES version.

The compilation featured full remakes of the two games with enhanced graphics and a more streamlined gameplay, following elements established by Dragon Quest V, which established the game engine used for the Super Famicom version. This effort aimed to bridge the gap between the classic RPG experiences and the modern standards of the time.

Under the creative direction of Yuji Horii and with character designs by Akira Toriyama, Dragon Warrior I & II immersed players in a rich fantasy world accompanied by the iconic music of Koichi Sugiyama.

The changes implemented in these remakes, such as the introduction of resilience as a character statistic and adjustments to experience requirements, have persisted in subsequent re-releases, including mobile and Nintendo Switch versions.

In addition to technical enhancements, narrative adjustments were made, such as incorporating the siege of Moonbrooke into the opening sequence of Dragon Quest II in all subsequent versions. These changes enriched the storytelling experience and provided players with a more immersive journey through the legendary Dragon Quest universe.


Game category: Gameboy games

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